Useful resources

This list is a personal compilation of resources that I use myself and consider to be good. There are certainly other good sources on the subject of game development. Consider this a starting point and feel free to send me your personal favorites that also belong on this list.

Game assets

Inspiration

Sounds:

Unity tutorials:

Game design

  • Game accessibility guidelines
  • Koster, Raph. Theory of fun for game design. " O’Reilly Media, Inc.", 2013.
  • Schell, Jesse. The Art of Game Design: A book of lenses. CRC press, 2008.
  • Hodent, Celia. The Gamer’s Brain: How neuroscience and UX can impact video game design. Crc Press, 2017.

Marketing:

Clean code

General

  • SOLID principles
  • Martin, Robert C. Clean code: a handbook of agile software craftsmanship. Pearson Education, 2009.
  • Freeman, Eric, and Elisabeth Robson. Head First Design Patterns. O’Reilly Media, 2020.
  • Refactoring guru

Project organization:

Other stuff